Night of the Zealot
Spoilers
The rest of this page contains serious spoilers for this scenario. Scroll down for the tests.
The Tests
The following affect the outcome of Night of the Zealot. If you notice another sequence of choices/events that should be tested, please let me know and I will try to add the appropriate test.
The html for both the regular and alternative versions is the same and use my template files (available for personal use on the Templates page). However, the two versions use different cascading style sheets and the alternative version displays all of the processing decisions (which are not displayed in the regular version).
The goal of these logs is to test the template, these are not from actual play. While I have tried to make them consistent, it is possible that some combinations presented here could not actually arise in gameplay. If you notice such an inconsistency, please let me know and I may change the testing parameters.
Link: | reg || alt | reg || alt | reg || alt | reg || alt | reg || alt |
---|---|---|---|---|---|
Investigator Count | 1 | 2 | 3 | 4 | 4 |
Difficulty | easy | standard | hard | expert | expert |
Gathering Resolution | R1 | None | R2 | R3 | R3 |
Investigators Eliminated | no | no | no | no | yes |
Ghoul Priest killed in the streets of Arkham. | logged | ||||
Cultists Interrogated | some | all | none | some | some |
Midnight Masks Resolution | R2 | R1 | None | R1 | R1 |
Devourer Resolution | R3 | None | R2 | R1 | R1 |
Notes:
- Investigators Eliminated requires Gathering Resolution of R3.
- “Ghoul Priest killed in the streets of Arkham.” requires Gathering Resolution of None or R3.
Contact: orne@monsterworks.com.