Orne Archives

This is the home site for the Orne Archives, an iOS app for logging the Arkham Horror Card Game. The app is designed to help you with campaign and scenario setup as well as to provide a campaign log. The app is designed to allow users to customize their usage and almost all aspects of the campaign guide can be customized by writing templates. At the end of your campaign, you can export the campaign log as an html file which can be posted. Everything required to reproduce the in-app formatting is available so your posted logs will retain their formatting. On the other hand, all of the formatting is standard html/css styling and so you can adjust this to match your preferences. Samples of such postings can be found on the pages where I test the template files (see the Templates section).

Material available at this site:

I also try to track my current progress in updating the app here in the News section.

App Help

Settings

My guess is that the Settings () page is probably the most obtuse part of the Orne Archives app (but once it is actually released, maybe it will turn out that I am wrong). There are three things you can do on the Settings () page:

Artwork

I am not much of an artist, so you may notice that the copyrighted icons are stick figure versions of the real thing. When you post the final logs to the Internet, you can fill the img folder with nicer versions of the icons to provide you with nicer output (and you can rewrite the stylesheets as well). It is also possible to open png files with the Orne Archives and they will be placed in the images folder of the app (which will make the in-app icons nicer). The encounter set icons should be roughly 55 pixels by 55 pixels and the chaos tokens should be roughly 70 pixels by 70 pixels. If I receive significant feedback from users who want an easier method of loading batches of icons, I will work on making the process more seamless (I have asked Fantasy Flight for permission load scanned versions of the icons into the app, but have not heard back).

Languages

The Orne Archives app is largely localized which means that if you are interested in helping provide translations of the app text into other languages, please contact me and we can work out what needs to be done. As for the templates, they are text files and so you should be able to write them in any language with a supported character set. If you discover that there are problems with translating the templates (for example, characters being malformed or issues with right-to-left languages), let me know and we can try to solve the problem.

Feedback and Continued Development

If you find the app useful or wish it implemented a particular feature, please send me an email at orne@monsterworks.com or a private message on Board Game Geek (where my username is eeyogre). Getting feedback is a strong motivator for me to put effort into further development of the app and is the only reason I would have to implement features that I personally do not use (for example, I like pulling tokens from a bag enough that I do not use the Chaos Bag feature of the app myself, but one beta-tester suggested it).

At some point, I may add a “buy me a beer” feature that will allow you to shower me with money, but all of the Orne Archives’ functionality will continue to be free to access in the future and I have no plans to implement in-app purchases that affect the Orne Archives’ functionality or produce a premium version at a different price point.

Templates

Templates are text files that users can edit to provide the level of detail they wish to have during their campaign. If you just want to add more templates to your app, you can do this below. If you are interested in writing a template, please read the Template Guide. If you have written a template and want to post it here, please contact me.

The Orne Archives use template files for Campaigns, Scenarios, and Investigators. These will most often be released as Tomes which contain a group of associated templates in a single file. Loading templates will never overwrite any files currently stored in the app, they will simply add more versions. If you have more than one version for a particular campaign, scenario, or investigator, you will be prompted to select which one you wish to use each time you select that campaign, scenario, or investigator. You can go to the Settings () page in the app and Manage which versions you wish to retain in the Orne Archives.

Templates are only read once (when they are selected). This has two consequences (one good and one bad). The good consequence is that you will not break any of your existing campaign logs by deleting a template file. The bad consequence is that existing campaign logs cannot take advantages of any corrections included in a newer template.

Below are the templates I wrote for my personal use. Note that both the web version link and the orne version link redirect to the same file, the only difference is the orne version has a custom scheme that iOS will redirect to the Orne Archives to make loading that template easier.

You can also email yourself templates as attachments. If you open the email on an iOS device with Orne Archives installed, Mail should give you the option to open the attachment in the Orne Archives. Opening the template will install it (again, without deleting any existing templates).

I am endeavoring to assemble the following templates for each campaign, but for now, I am focusing on the Full templates.

Below are the personal tome files that I use in my copy of the Orne Archives. If you wish to see the results of various paths through the campaign, you can follow the tests link.

Tutorialweborne
Against The Wendigowebornetests
Winter Windswebornetests
The Night of the Zealot (& Return)webornetests
The Dunwich Legacywebornetests

News

Right now, all my efforts are going to cleaning up the app so that it can be released through the App Store. I need to make sure I remove any copyrighted material, that the website is accurate, and to make sure the campaign tests are accurate. Hoping for a release by the end of July. Once I get done with that, my future plans are: